
THE IDEA
Hunter's Tale is (will be) an old fashioned action RPG in pixelart settled in a world filled with strange looking creatures. Our challenge was to have a sidescrolling game that would have focused on tactical fights and exploration: using depth allowed us (and the player) to move freely around the environment, and areas are designed to contain also hidden areas and paths.
The athmosphere was important too: this is why we decided to have a pixelart that was supposed to look more like a sort of concept art drawed with pixels, and the music won't be "retro" too.
You’ll face a fantasy world in which animals have taken over the world and humanity lives in small villages. You are a hunter just arrived in the village and his job is to supply food to those people wandering around the wildlands and hunting all sort of different beasts. Crafting new weapons and armors will be fundamental to go forward.
We started the preproduction on March 2014. A trailer and a demo are due September 2014
FULL CREDITS
A game made by Bad Tempered Dev
aka Giuseppe Santangelo and Francesco Segala
Based on an Idea by
Giuseppe Santangelo
Luca Monteforte
Concept, pixelart & UI
Francesco Segala
Coding by
Giuseppe Santangelo
Music by
Mauro Kenji Serra
SFX taken from FreeSound.org
Voice recordings by Studio Panopticon
With voices of
Francesco Segala
Dario Sicchio
Maria Letizia Mirabella
Livio Sapienza
build with construct2 by Scirra



